Short: Relics Of Deldroneye 2 FULL GAME Author: lee at thegamecreators dot com (Lee Bamber) Uploader: burnsflipper googlemail com (Rich Burke) Type: game/role Replaces: game/role/relics2.lzh Requires: AGA, 2MB Chip RAM, hard disk Architecture: m68k-amigaos >= 3.0.0 Relics of Deldroneye was written in 1992 and sold through F1 Licenceware. As F1 Licenceware is no more I have decided to release the three games in the 'Relics of Deldroneye' series as Freeware on the Aminet. Relics 1.5 was an intermediate story written in 1995, and Relics 2 was written in 1996. The game are provided in their original form, DMS files of the original master disks. Thanks to burns flipper of classicamiga.com for compiling this release! The games are traditional point'n'click graphic adventures, and were very popular with the Amiga magazines. If you enjoy these games, you may like to visit adventuregamers.com, home of graphic adventure fans. Enjoy the games! Relics 1 (4 disks) Relics 1.5: Return to Zantis (1 disk) Relics 2: The Island of Debreen (5 disks) The games will play on an A1200. Lee Bamber March 2005 ================ Andy Kellet, owner of F1 Licenceware (http://www.f1-software.com), kindly made the original master disks available for this game, so I have replaced the previous Aminet version with this canonical edition. The previous edition had a few files missing which prevented the game from loading. The game can only be run from a hard disk install, and also requires 2MB of free Chip RAM to play. If you have less than 2MB of Chip RAM when you start the game, it will quit after the intro sequence. If you are running it from an Amiga emulator, simply use 4MB of Chip RAM. If you are running it from a real A1200, boot with no startup-sequence, cd to the hard disk directory that you installed to, and use the startup-sequence in the Relics II install directory to boot the game with 2MB of free Chip RAM. Note also that if you are using MCP or another Workbench enhancer that changes the system fonts, you will need to diable this before you start the game otherwise the in-game fonts will appear incorrect. burnsflipper May 2009