Short: Mesa 3.1 OpenGL-alike graphics library (src+binary 68030+68881) Author: Brian Paul [ported to MesaGL: Niels.Froehling@Informatik.Uni-Oldenburg.DE (Niels Froehling)] Uploader: Niels Froehling Informatik Uni-Oldenburg DE (Niels Froehling) Type: util/libs Requires: ixemul Architecture: m68k-amigaos This is Mesa 3.1. This port supports 8/15/16/24bit displays on public screens under CyberGraphX (respective Picasso96), AGA, or any other graphics driver for 8bit. In addition I've merged the Warp3D StormMesa-portions into the source. I can't guarantee that they work as the internal sub-driver has been changed and I do not own a 3D-card to verify it. There are some Variables you might set: "Set MESA_DEBUG ON/OFF " OFF disables output of information, ON enables it. The number ranges from 0 (OFF) to 9. The higher the number the more output: 1 - names of functions at function-entry 2 - status/modus-texts 5 - detailed results of some functions 8 - names of all called system-functions out of loops 9 - names of all called system-functions in loops "Set MESA_PALETTEMODE COLOR/COLORSHIFT/GREY/WEIGHTED" WEIGHTED uses the original 189 colors for matching. COLORSHIFT enables 255 color palette instead of 189, and enables fast colormatching (with shifts). COLOR disables shift-match, but gives better quality. (For example, the shift-match does not know white, but a bright blue) GREY enables 64 grey-levels "Set MESA_PENCACHE ON/OFF" OFF disables caching of matches, ON enables it. This is only valid for non-shift matches. With this you could speed up the drawing between 1 and nearly infinite times (it does not slow down the matching times). "Set MESA_PENDITHER ON/OFF" OFF disables dithering, ON enables it. This is only valid for non-shift matches. With this you could improve the quality of drawing.